The following fixes the 416.gamess build with LTO by disregarding vect_internal_def PHIs during SLP build.
Bootstrap and regtest running on x86_64-unknown-linux-gnu. Richard. 2018-10-30 Richard Biener <rguent...@suse.de> PR tree-optimization/87800 * tree-vect-slp.c (vect_build_slp_tree_2): Reject any non-induction or reduction PHIs. diff --git a/gcc/tree-vect-slp.c b/gcc/tree-vect-slp.c index 6ec7358c2dc..e7e5d252c00 100644 --- a/gcc/tree-vect-slp.c +++ b/gcc/tree-vect-slp.c @@ -1116,7 +1116,9 @@ vect_build_slp_tree_2 (vec_info *vinfo, if (stmt_info != other_info) return NULL; } - else + else if (def_type == vect_reduction_def + || def_type == vect_double_reduction_def + || def_type == vect_nested_cycle) { /* Else def types have to match. */ stmt_vec_info other_info; @@ -1130,6 +1132,8 @@ vect_build_slp_tree_2 (vec_info *vinfo, return NULL; } } + else + return NULL; node = vect_create_new_slp_node (stmts); return node; }