This converts the use in bb-reorder. I had to get a little bit creative with
the comparator as profile_count::operator> does not implement a strict weak
order.
* gcc/bb-reorder.c (edge_order): Convert to C-qsort-style
tri-state comparator.
(reorder_basic_blocks_simple): Change std::stable_sort to
gcc_stablesort.
diff --git a/gcc/bb-reorder.c b/gcc/bb-reorder.c
index 57edde62c62..7c80609fbf4 100644
--- a/gcc/bb-reorder.c
+++ b/gcc/bb-reorder.c
@@ -91,7 +91,6 @@
*/
#include "config.h"
-#define INCLUDE_ALGORITHM /* stable_sort */
#include "system.h"
#include "coretypes.h"
#include "backend.h"
@@ -2351,13 +2350,17 @@ reorder_basic_blocks_software_trace_cache (void)
FREE (bbd);
}
-/* Return true if edge E1 is more desirable as a fallthrough edge than
- edge E2 is. */
+/* Order edges by execution frequency, higher first. */
-static bool
-edge_order (edge e1, edge e2)
+static int
+edge_order (const void *ve1, const void *ve2)
{
- return e1->count () > e2->count ();
+ edge e1 = *(const edge *) ve1;
+ edge e2 = *(const edge *) ve2;
+ profile_count c1 = e1->count ();
+ profile_count c2 = e2->count ();
+ profile_count m = c1.max (c2);
+ return (m == c2) - (m == c1);
}
/* Reorder basic blocks using the "simple" algorithm. This tries to
@@ -2410,7 +2413,7 @@ reorder_basic_blocks_simple (void)
all edges are equally desirable. */
if (optimize_function_for_speed_p (cfun))
- std::stable_sort (edges, edges + n, edge_order);
+ gcc_stablesort (edges, n, sizeof *edges, edge_order);
/* Now decide which of those edges to make fallthrough edges. We set
BB_VISITED if a block already has a fallthrough successor assigned
--
2.13.3