This converts the use in bb-reorder. I had to get a little bit creative with the comparator as profile_count::operator> does not implement a strict weak order.
* gcc/bb-reorder.c (edge_order): Convert to C-qsort-style tri-state comparator. (reorder_basic_blocks_simple): Change std::stable_sort to gcc_stablesort. diff --git a/gcc/bb-reorder.c b/gcc/bb-reorder.c index 57edde62c62..7c80609fbf4 100644 --- a/gcc/bb-reorder.c +++ b/gcc/bb-reorder.c @@ -91,7 +91,6 @@ */ #include "config.h" -#define INCLUDE_ALGORITHM /* stable_sort */ #include "system.h" #include "coretypes.h" #include "backend.h" @@ -2351,13 +2350,17 @@ reorder_basic_blocks_software_trace_cache (void) FREE (bbd); } -/* Return true if edge E1 is more desirable as a fallthrough edge than - edge E2 is. */ +/* Order edges by execution frequency, higher first. */ -static bool -edge_order (edge e1, edge e2) +static int +edge_order (const void *ve1, const void *ve2) { - return e1->count () > e2->count (); + edge e1 = *(const edge *) ve1; + edge e2 = *(const edge *) ve2; + profile_count c1 = e1->count (); + profile_count c2 = e2->count (); + profile_count m = c1.max (c2); + return (m == c2) - (m == c1); } /* Reorder basic blocks using the "simple" algorithm. This tries to @@ -2410,7 +2413,7 @@ reorder_basic_blocks_simple (void) all edges are equally desirable. */ if (optimize_function_for_speed_p (cfun)) - std::stable_sort (edges, edges + n, edge_order); + gcc_stablesort (edges, n, sizeof *edges, edge_order); /* Now decide which of those edges to make fallthrough edges. We set BB_VISITED if a block already has a fallthrough successor assigned -- 2.13.3