Hi,
On 16/11/2017 12:41, Petr Ovtchenkov wrote:
This part of code is from SGI, so I suspect that nobody here really
measure performance difference between "bufferred" and "non-buffered"
implementations.
Here where? The GNU libstdc++-v3 implementation? Certainly we did, as I
tried to tell you the issue - the tradeoff between a more "correct",
simpler, and certainly easier to synchronize implementation and better
performance in some cases - isn't new. Please carry out a through search
of Bugzilla and mailing list, there must be something recorded. I'll see
if I can help about that, it's been a while.
Paolo.