On Fri, 27 Nov 2015, Richard Biener wrote: > > This fixes the case where we split the returning part of a function > and keep the non-returning part as main. We were keeping the return > block with stmts not relevant to main in the return path of the > split which obviously doesn't work as it may use SSA names no longer > defined (but split out). > > The following patch detects the situation and pretends the exit > block was found as EXIT_BLOCK_FOR_FN in this case. > > Bootstrap and regtest ongoing on x86_64-unknown-linux-gnu. > > Honza, does this look ok?
Ok, fails for example FAIL: gcc.dg/vect/pr51581-1.c execution test where we split a region at a point the main part falls thru to (an odd place to split...). Happens when we split at a loop header but the pre-header remains in the main part. Adjusted patch as follows. Richard. 2015-11-27 Richard Biener <rguent...@suse.de> PR ipa/68470 * ipa-split.c (split_function): Handle main part not returning. * g++.dg/torture/pr68470.C: New testcase. Index: gcc/ipa-split.c =================================================================== --- gcc/ipa-split.c (revision 230998) +++ gcc/ipa-split.c (working copy) @@ -1205,7 +1205,6 @@ split_function (basic_block return_bb, s edge e; edge_iterator ei; tree retval = NULL, real_retval = NULL, retbnd = NULL; - bool split_part_return_p = false; bool with_bounds = chkp_function_instrumented_p (current_function_decl); gimple *last_stmt = NULL; unsigned int i; @@ -1246,12 +1245,28 @@ split_function (basic_block return_bb, s args_to_pass.safe_push (arg); } - /* See if the split function will return. */ + /* See if the split function or the main part will return. */ + bool main_part_return_p = false; + bool split_part_return_p = false; FOR_EACH_EDGE (e, ei, return_bb->preds) - if (bitmap_bit_p (split_point->split_bbs, e->src->index)) - break; - if (e) - split_part_return_p = true; + { + if (bitmap_bit_p (split_point->split_bbs, e->src->index)) + split_part_return_p = true; + else + main_part_return_p = true; + } + /* The main part also returns if we we split on a fallthru edge + and the split part returns. */ + if (split_part_return_p) + FOR_EACH_EDGE (e, ei, split_point->entry_bb->preds) + { + if (! bitmap_bit_p (split_point->split_bbs, e->src->index) + && single_succ_p (e->src)) + { + main_part_return_p = true; + break; + } + } /* Add return block to what will become the split function. We do not return; no return block is needed. */ @@ -1295,6 +1310,11 @@ split_function (basic_block return_bb, s else bitmap_set_bit (split_point->split_bbs, return_bb->index); + /* If the main part doesn't return pretend the return block wasn't + found for all of the following. */ + if (! main_part_return_p) + return_bb = EXIT_BLOCK_PTR_FOR_FN (cfun); + /* If RETURN_BB has virtual operand PHIs, they must be removed and the virtual operand marked for renaming as we change the CFG in a way that tree-inline is not able to compensate for. Index: gcc/testsuite/g++.dg/torture/pr68470.C =================================================================== --- gcc/testsuite/g++.dg/torture/pr68470.C (revision 0) +++ gcc/testsuite/g++.dg/torture/pr68470.C (working copy) @@ -0,0 +1,36 @@ +/* { dg-do compile } */ + +void deallocate(void *); +void *a; + +struct C { + virtual void m_fn1(); +}; + +struct D { + C *m_fn2() { + if (a) + __builtin_abort(); + } +}; +D getd(); + +struct vec_int { + int _M_start; + ~vec_int() { + if (_M_start) + deallocate(&_M_start); + } +}; +vec_int *b; + +struct I { + virtual void m_fn3(); +}; + +void I::m_fn3() { + if (a) + getd().m_fn2()->m_fn1(); + b->~vec_int(); +} +