This patch from Chris Manghane fixes the Go frontend to propagate
escape information from closures to the enclosed variables to which
they refer.  Bootstrapped and ran Go testsuite on
x86_64-unknown-linux-gnu.  Committed to mainline.

Ian
diff -r 0010ef165479 go/escape.cc
--- a/go/escape.cc      Wed Apr 29 14:28:30 2015 -0700
+++ b/go/escape.cc      Wed Apr 29 15:07:47 2015 -0700
@@ -1276,8 +1276,22 @@
       Node* m = worklist.front();
       worklist.pop_front();
 
-      for (std::set<Node*>::iterator n = m->edges().begin();
-          n != m->edges().end();
+      std::set<Node*> reachable = m->edges();
+      if (m->object()->is_function()
+         && m->object()->func_value()->needs_closure())
+       {
+         // If a closure escapes everything it closes over also escapes.
+         Function* closure = m->object()->func_value();
+         for (size_t i = 0; i < closure->closure_field_count(); i++)
+           {
+             Named_object* enclosed = closure->enclosing_var(i);
+             Node* enclosed_node = this->lookup_connection_node(enclosed);
+             go_assert(enclosed_node != NULL);
+             reachable.insert(enclosed_node);
+           }
+       }
+      for (std::set<Node*>::iterator n = reachable.begin();
+          n != reachable.end();
           ++n)
        {
          // If an object can be reached from a node with ESCAPE_GLOBAL,
@@ -1296,7 +1310,7 @@
        p != this->named_connection_nodes_.end();
        ++p)
     {
-      if (p->second->connection_node()->escape_state() == Node::ESCAPE_ARG)
+      if (p->second->connection_node()->escape_state() < Node::ESCAPE_NONE)
        worklist.push_back(p->second);
     }
 
@@ -1305,15 +1319,30 @@
       Node* m = worklist.front();
       worklist.pop_front();
 
-      for (std::set<Node*>::iterator n = m->edges().begin();
-          n != m->edges().end();
+      std::set<Node*> reachable = m->edges();
+      if (m->object()->is_function()
+         && m->object()->func_value()->needs_closure())
+       {
+         // If a closure escapes everything it closes over also escapes.
+         Function* closure = m->object()->func_value();
+         for (size_t i = 0; i < closure->closure_field_count(); i++)
+           {
+             Named_object* enclosed = closure->enclosing_var(i);
+             Node* enclosed_node = this->lookup_connection_node(enclosed);
+             go_assert(enclosed_node != NULL);
+             reachable.insert(enclosed_node);
+           }
+       }
+      for (std::set<Node*>::iterator n = reachable.begin();
+          n != reachable.end();
           ++n)
        {
          // If an object can be reached from a node with ESCAPE_ARG,
          // it is ESCAPE_ARG or ESCAPE_GLOBAL.
-         if ((*n)->connection_node()->escape_state() > Node::ESCAPE_ARG)
+         Node::Escapement_lattice e = m->connection_node()->escape_state();
+         if ((*n)->connection_node()->escape_state() > e)
            {
-             (*n)->connection_node()->set_escape_state(Node::ESCAPE_ARG);
+             (*n)->connection_node()->set_escape_state(e);
              worklist.push_back(*n);
            }
        }
diff -r 0010ef165479 go/gogo.h
--- a/go/gogo.h Wed Apr 29 14:28:30 2015 -0700
+++ b/go/gogo.h Wed Apr 29 15:07:47 2015 -0700
@@ -1042,6 +1042,11 @@
     this->is_unnamed_type_stub_method_ = true;
   }
 
+  // Return the amount of enclosed variables in this closure.
+  size_t
+  closure_field_count() const
+  { return this->closure_fields_.size(); }
+
   // Add a new field to the closure variable.
   void
   add_closure_field(Named_object* var, Location loc)

Reply via email to