On Thu, May 26, 2011 at 12:45 PM, Jan Hubicka <hubi...@ucw.cz> wrote:
>>
>> This looks all very hackish with no immediate benefit mostly because
>> of the use of lto_output_string.  I think what you should do instead
>> is split up lto_output_string_with_length into the piece that streams
>> the string itself to the string-stream and returns an index into it
>> and the piece streaming the index to the specified stream.  Then you
>> can simply bitpack that index and the two int line / column fields.
>
> Hmm, I plan to optimize string streaming (since we always stream one uleb to
> set it is non-NULL that can be easilly handled by assigining NULL string index
> 0).  How precisely you however suggest to bitpack line/column and string 
> offset
> together?

Similar to how you suggested, stream bits for a changed flag but
instead of finishing the bitpack simply stream HOST_BITS_PER_INT
bits for line (if changed), colunn (if changed) and file string index (if
changed and the index is 'int').

I mostly want to avoid the split between the changed bits and the
data output, esp. breaking the bitpack.

> The point is to make location info occupy not even whole byte most of time.
> Adding a simple stats claims that for tramp3d 30% of time location is
> undefined, 15% of time file changes, 39% of time line changes and 44% of time
> column changes (on tramp3d).  So assuming one byte for each uleb (that is
> optimistic, of course) one need 4 bits for the changed flags + less than a 
> byte
> for the data.  Situation is similar for combine.c where unknown id 10%, file
> change is 0.5% and line change is 30%.
>
> If we want to get fancy, we could probably mix index/line/column as you 
> suggest
> (so we will have only undefined bit and location change bit) and record only
> changes to reduce uleb's range.
>
> All location streaming I know of somehow takes advantage of fact that location
> do not change completely all the time from one place to another.
>
> Honza
>

Reply via email to