Revised as suggested and committed. Thanks,
David On Thu, Apr 21, 2011 at 1:36 PM, Jan Hubicka <hubi...@ucw.cz> wrote: >> @@ -730,6 +726,8 @@ void cgraph_clone_inlined_nodes (struct >> void compute_inline_parameters (struct cgraph_node *); >> cgraph_inline_failed_t cgraph_edge_inlinable_p (struct cgraph_edge *); >> >> +void cgraph_init_node_map (void); >> +void cgraph_del_node_map (void); > > Given that you don't even export API for using it, I would go for > init_node_map/del_node_map > in profile.h. It is nothing generic that needs to be included into half of > compiler. >> >> -static struct cgraph_node** pid_map = NULL; >> +typedef struct >> +{ >> + struct cgraph_node *n; >> +} cgraph_node_ptr_t; >> >> -/* Initialize map of pids (pid -> cgraph node) */ >> +DEF_VEC_O (cgraph_node_ptr_t); >> +DEF_VEC_ALLOC_O (cgraph_node_ptr_t, heap); > You don't need wrapping struct. In cgraph.h you already have: > DEF_VEC_P(varpool_node_ptr); > DEF_VEC_ALLOC_P(varpool_node_ptr,heap); > DEF_VEC_ALLOC_P(varpool_node_ptr,gc); > so you can use vector of cgraph_node_ptr > > With those changes the patch is OK. >