https://gcc.gnu.org/bugzilla/show_bug.cgi?id=55212

--- Comment #401 from Oleg Endo <olegendo at gcc dot gnu.org> ---
It seems there is a silent wrong-code bug somewhere when building some
Dreamcast projects with LRA and LTO enabled.  It results in wrong graphics
being output.  So far could not isolate the wrong-code though.  It seems it's
not PR 117111.

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