https://gcc.gnu.org/bugzilla/show_bug.cgi?id=55212
--- Comment #401 from Oleg Endo <olegendo at gcc dot gnu.org> --- It seems there is a silent wrong-code bug somewhere when building some Dreamcast projects with LRA and LTO enabled. It results in wrong graphics being output. So far could not isolate the wrong-code though. It seems it's not PR 117111.