https://gcc.gnu.org/bugzilla/show_bug.cgi?id=115740
Andrew Pinski <pinskia at gcc dot gnu.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Last reconfirmed| |2024-07-01 Ever confirmed|0 |1 Status|UNCONFIRMED |WAITING --- Comment #1 from Andrew Pinski <pinskia at gcc dot gnu.org> --- The function already has __always_inline__ on it. This looks more like a cuda issue rather than even a clang issue. Have you reported it to NVIDIA yet?