https://gcc.gnu.org/bugzilla/show_bug.cgi?id=115740

Andrew Pinski <pinskia at gcc dot gnu.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
   Last reconfirmed|                            |2024-07-01
     Ever confirmed|0                           |1
             Status|UNCONFIRMED                 |WAITING

--- Comment #1 from Andrew Pinski <pinskia at gcc dot gnu.org> ---
The function already has __always_inline__ on it.
This looks more like a cuda issue rather than even a clang issue.

Have you reported it to NVIDIA yet?

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