https://gcc.gnu.org/bugzilla/show_bug.cgi?id=114729

--- Comment #7 from Jeffrey A. Law <law at gcc dot gnu.org> ---
Yes, there are different algorithms.  I looked at them a while back when we
first noticed the problems with spilling and x264.  There was very little
difference for specint when we varied the algorithms.  I didn't look at specfp
at the time IIRC.

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