https://gcc.gnu.org/bugzilla/show_bug.cgi?id=114513
Bug ID: 114513
Summary: [aarch64] floating-point registers are used when GPRs
are preferred
Product: gcc
Version: 14.0
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: rtl-optimization
Assignee: unassigned at gcc dot gnu.org
Reporter: dizhao at os dot amperecomputing.com
Target Milestone: ---
For the case below:
typedef unsigned long int uint64_t;
extern uint64_t rand_long ();
double phi ()
{
double phi;
register uint64_t a, b;
const uint64_t mask = 1ULL << 63;
int i;
/* Pick any two starting points */
a = rand_long ();
b = rand_long ();
/* Iterate until we approach overflow */
for (i = 0; (i < 64) && !((a | b) & mask); i++)
{
register uint64_t c = a + b;
a = b;
b = c;
}
phi = (double) b / (double) a;
return phi;
}
On aarch64, GCC used floating-point registers for the loop:
subs w1, w1, #0x1
fmov d15, d31
fmov d31, x2
b.eq 48 <phi+0x48> // b.none
However, keeping "a" and "b" in GENERAL_REGS is much faster, like:
mov x19, x0
mov x0, x3
subs w2, w2, #0x1
b.eq 48
The option I used is -Ofast/-O3, with
-mtune=generic/neoverse-n1/neoverse-n2/ampere1 .