https://gcc.gnu.org/bugzilla/show_bug.cgi?id=113837

--- Comment #7 from Jakub Jelinek <jakub at gcc dot gnu.org> ---
(In reply to H.J. Lu from comment #5)
> (In reply to Jakub Jelinek from comment #1)
> > Ugh no, please don't.
> > This is significant ABI change.
> > First of all, zeroing even for signed _BitInt is very weird, sign extension
> > for that case is more natural, but when _BitInt doesn't have any unspecified
> > bits, everything that computes them will need to compute even the extra
> > bits.  That is not the case in the current code.
> 
> Can we compare zeroing and undefined codegen of unused bits for storing
> signed _BitInt?

Not easily, the bitint_info::extended support isn't there yet (as no target
needed it so far).  See also the discussions about it on IRC and aarch64
_BitInt support thread (aarch64 wants to have the extra bits unspecified, but
arm 32 extended).

> Then implement whatever appropriate in GCC and make it the de facto ABI.

So what's wrong with
https://gitlab.com/x86-psABIs/i386-ABI/-/issues/5
?  Has it been discussed, or is i386-ABI dead?
I'd probably go with 32-bit limbs for _BitInt(65) and higher instead of 64-bit,
but under the hood that is how it will be implemented no matter what the ABI
says,
whether it is 32-bit limbs or 64-bit limbs only affects a) the alignment b) how
much is wasted in case of say _BitInt(65) or _BitInt(129) etc. and what the
sizeof is.
Even if limbs are 64-bit, the question is about alignment, ia32 has 32-bit
alignment for long long and double at least when used inside of structs, so it
would be weird to have different alignment from struct { limb l1, l2; } and
similar.

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