https://gcc.gnu.org/bugzilla/show_bug.cgi?id=113353
Bug ID: 113353 Summary: Wrong rounding in std::nearbyint when vectorized with -funsafe-math-optimizations on PPC Product: gcc Version: 12.2.0 Status: UNCONFIRMED Severity: normal Priority: P3 Component: target Assignee: unassigned at gcc dot gnu.org Reporter: alexander.gr...@tu-dresden.de Target Milestone: --- According to the standard `std::nearbyint` and `std::rint` are supposed to give the same results. However the former does not tie to even in halfway cases when used in a tight loop. The following code basically rounding "-8.5" produces `-9` when compiled with `-funsafe-math-optimizations` but (as actually correct) `-8` when compiled without it or when using `std::rint` instead. (Additional flags: `-O3 -mcpu=power9`) This is at least unexpected given that > The only difference between std::nearbyint and std::rint is that > std::nearbyint never raises FE_INEXACT. which in this case does not hold. #include <iostream> #include <cmath> #include <vector> extern "C" void kernel(const double* in_ptr, double* out_ptr, const long ks) { for(long i=0; i<ks; i+=1) out_ptr[i] = std::nearbyint(in_ptr[i]); } int main() { std::vector<double> in(16, -8.5); decltype(in) out(in.size()); kernel(in.data(), out.data(), in.size()); for(const auto t: out) std::cout << t << ", "; std::cout << '\n'; } Is this an intended effect of -funsafe-math-optimizations? I'd expect to at least be able to workaround this with -frounding-math or so.