https://gcc.gnu.org/bugzilla/show_bug.cgi?id=107043
Aldy Hernandez <aldyh at gcc dot gnu.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |aldyh at gcc dot gnu.org --- Comment #3 from Aldy Hernandez <aldyh at gcc dot gnu.org> --- (In reply to Andrew Pinski from comment #1) > int g1(int n) > { > int n1 = n & 0x8000; > if (n1 == 0) > return 1; > // n>>15 will be xxxxxx1 here. > return (n >> 15) & 0x1; > } Interestingly, getting this one requires us to track something completely different, the bits that are *definitely* set. [Right now we track the nonzero mask, which is a misnomer because we're not tracking bits are nonzero but the bits that *may* be nonzero. Or more precisely the inverse of the bits that are known to be 0. For example, a "nonzero" mask of 0xfffffff0 means the least significant 8 bits are known to be zero, and the rest of the bits are unknown. So we're tracking the "and mask" of a number? Or the maybe_nonzero bits? The reason for the name is because legacy VRP had this name.] To get the above, we'd need to track the bits that are definitely 1 (the "or mask" of a number?). For example, on the 2->4 edge we'd need to know that n_3 has the 0x8000 bit set: <bb 2> : n1_4 = n_3(D) & 32768; if (n1_4 == 0) goto <bb 3>; [INV] else goto <bb 4>; [INV] <bb 3> : goto <bb 5>; [INV] <bb 4> : _1 = n_3(D) >> 15; _5 = _1 & 1; <bb 5> : # _2 = PHI <1(3), _5(4)> return _2; What we're looking for is solving n_3: [not-zero] = n_3 & 32768 which should give us: [-INF,-1][32768, +INF] ORMASK [0x8000] or whatever the hell we want to call it. I hate these names. Please someone, come up with a name that makes sense to us all! Andrew M and I had a plan for this earlier this cycle, but got sidetracked by floats. What we'd need is a way to track or-mask's in addition to and-masks. There's actual infrastructure missing here, but it should be as easy as what we did for "nonzero" tracking in commit 4e82205b68024f5c1a9006fe2b62e1a0fa7f1245 (plus supporting patches). Basically we need to add a slot for the or-mask in the irange, add union/intersect code, and then add some glue in range-ops to solve: 1 = x & mask x = y | mask etc etc. Thanks for the testcase, it's quite useful.