https://gcc.gnu.org/bugzilla/show_bug.cgi?id=105989
--- Comment #2 from Michal Jankovič <michal.jankovic59 at gmail dot com> --- Reading through gcc/cp/coroutines.cc, it seems like the coroutine frame is indeed composed as a flat struct with fields for all the local variables, temps, and special stuff needed by the actor. Relevant code: coro_make_frame_entry - adds a field to the coro_frame_type structure. register_local_var_uses - here coro_make_frame_entry is called for each local variable. morph_fn_to_coro - here the coro_frame_type structure definition is created from the collected fields. Comments in the code state that the mid-end should be able to optimize out unused fields from this struct, which currently does not happen, but even if it did, this does not solve the overlapping of variables. I think that instead of a flat struct, the frontend should generate a structure recursively composed of unions of structures, having a union for each disjunct scope (including an implicit scope for expression temporaries). Example: task task_1() { { char a[128]; co_await task_2(); } { char b[128]; co_await task_3(get_temporary()); static awaiter awaiter_not_stored_in_frame; co_await awaiter_not_stored_in_frame; } } Currently, this generates a coro frame struct that looks something like this: struct coro_frame { // builtin state ... char a[128]; awaiter task_2_awaiter; char b[128]; int get_temporary_result; awaiter task_3_awaiter; awaiter* awaiter_not_stored_in_frame; }; Instead, the frontend could generate something like this: struct coro_frame { // builtin state ... union { struct { char a[128]; awaiter task_2_awaiter; }; struct { char b[128]; union { struct { int get_temporary_result; awaiter task_3_awaiter; }; struct { awaiter* awaiter_not_stored_in_frame; }; }; }; }; };