https://gcc.gnu.org/bugzilla/show_bug.cgi?id=103194
--- Comment #15 from Hongtao.liu <crazylht at gmail dot com> --- (In reply to H.J. Lu from comment #13) > (In reply to Hongtao.liu from comment #8) > > unsigned long pscc_a_2_3; > > int pscc_a_1_4; > > unsigned long pc2; > > void pscc(int n) > > { > > long mask = 1ll << n; > > pc2 = __sync_fetch_and_or(&pscc_a_2_3, mask) & mask; > > } > > > > void pscc1(int n) > > { > > long mask = 1ll << 65; > > pc2 = __sync_fetch_and_or(&pscc_a_2_3, mask) & mask; > > } > > > > pscc and pscc1 have different behavior when n >= 64, It seems unsafe to > > optimize variable mask? > > Is the behavior well defined for n >= 64? I got > > foo.c:11:19: warning: left shift count >= width of type > [-Wshift-count-overflow] > 11 | long mask = 1ll << 65; > | ^~ According to C99 The result of E1 << E2 is E1 left-shifted E2 bit positions; vacated bits are filled with zeros. If E1 has an unsigned type, the value of the result is E1 × 2E2, reduced modulo one more than the maximum value representable in the result type. If E1 has a signed type and nonnegative value, and E1 × 2E2 is representable in the result type, then that is the resulting value; otherwise, the behavior is undefined. So yes, it's well defined, and the result is zero.