https://gcc.gnu.org/bugzilla/show_bug.cgi?id=101908

--- Comment #8 from Richard Biener <rguenth at gcc dot gnu.org> ---
It _is_ likely STLF.

struct vec3 {
        double x, y, z;
};

struct ray {
        struct vec3 orig, dir;
};

the vectorized ray_sphere wants { ray.orig.x, ray.orig.y } and
{ ray.dir.x, ray.dir.y } where the former is fine but the latter
is misaligned as to the way we push the struct to the stack
which is { ray.orig.x, ray.orig.y } { ray.orig.z, ray.dir.x }
{ray.dir.y, ray.dir.z }.

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