https://gcc.gnu.org/bugzilla/show_bug.cgi?id=101703
Bug ID: 101703 Summary: (bool0 + bool1) & 1 and (bool0 + bool1) == 1 can be optimized to bool0 ^ bool1 Product: gcc Version: 12.0 Status: UNCONFIRMED Keywords: missed-optimization Severity: enhancement Priority: P3 Component: tree-optimization Assignee: unassigned at gcc dot gnu.org Reporter: pinskia at gcc dot gnu.org Target Milestone: --- Take: bool f(bool a, bool b) { int t = a; int t1 = b; return (t + t1) & 1; } bool fa(bool a, bool b) { int t = a; int t1 = b; return (t + t1)==1; } bool fb(bool a, bool b) { return a!=b; } bool fc(bool a, bool b) { return a^b; } These three should produce the same code gen. Right now fb and fc do but f and fa needs to handled. the for fa, == 1 can be converted into & 1 as the range is [0,2]: # RANGE [0, 2] NONZERO 3 _1 = t_3 + t1_5; _6 = _1 == 1; and only 1 can be if & 1 is true. And the rest just follows through.