https://gcc.gnu.org/bugzilla/show_bug.cgi?id=97151
--- Comment #6 from Richard Biener <rguenth at gcc dot gnu.org> --- (In reply to Marat Radchenko from comment #4) > (In reply to Martin Liška from comment #3) > > It's caused by what was mentioned as 2) which transforms to: > > > > _6 = operator new [] (40); > > __builtin_memset (_6, 0, 40); > > operator delete [] (_6); > > > > So there's a use of _6 and we probably can't remove it as memset can > > potentially access NULL pointer if operator new [] fails. > > 1. If operator new[] fails, there would be an exception instead of NULL, no? > > 2. It doesn't matter, you may guard accessing array with NULL check and > still observe described behavior. > > What puzzles me the most is why removal of delete[] allows it to optimize. Very likely delete[] is keeping the memset itself live. In particular early CDDCE can elide the loop without the delete[] but with the delete[] we see Marking useful stmt: operator delete [] (_7); so that's a no-go there. Using malloc/free we manage to delete the loop early because its argument is not considered necessary. It looks like points-to analysis fails to fully handle new/delete and causes the allocated storage to point to escaped memory: _7 = &HEAP(10) new[] handled OK ESCAPED = _7 delete[] not handled. One "easy" way would be for the C++ FE to annotate delete[] with fnspec ".w" to mark the argument as not escaping. A hackish patch in PTA also fixes it: diff --git a/gcc/tree-ssa-structalias.c b/gcc/tree-ssa-structalias.c index 44fe52e0f65..f676bf91e95 100644 --- a/gcc/tree-ssa-structalias.c +++ b/gcc/tree-ssa-structalias.c @@ -4857,6 +4857,8 @@ find_func_aliases_for_call (struct function *fn, gcall *t) point for reachable memory of their arguments. */ else if (flags & (ECF_PURE|ECF_LOOPING_CONST_OR_PURE)) handle_pure_call (t, &rhsc); + else if (fndecl && DECL_IS_REPLACEABLE_OPERATOR_DELETE_P (fndecl)) + ; else handle_rhs_call (t, &rhsc); if (gimple_call_lhs (t))