https://gcc.gnu.org/bugzilla/show_bug.cgi?id=96997
--- Comment #6 from Jonathan Wakely <redi at gcc dot gnu.org> --- It wouldn't solve the general problem, but I REALLY REALLY wish I could mark the std::allocator constructors and destructors with something like __attribute__((always_inline,artificial)) so they NEVER show up in the debugger, but it doesn't work. They're completely uninteresting when debugging.