https://gcc.gnu.org/bugzilla/show_bug.cgi?id=86223
--- Comment #3 from Richard Biener <rguenth at gcc dot gnu.org> --- That's because of else if (!complete_p) /* If the constructor isn't complete, clear the whole object beforehand, unless CONSTRUCTOR_NO_CLEARING is set on it. ??? This ought not to be needed. For any element not present in the initializer, we should simply set them to zero. Except we'd need to *find* the elements that are not present, and that requires trickery to avoid quadratic compile-time behavior in large cases or excessive memory use in small cases. */ cleared = !CONSTRUCTOR_NO_CLEARING (ctor); but for the complete case else if (num_ctor_elements - num_nonzero_elements > CLEAR_RATIO (optimize_function_for_speed_p (cfun)) && num_nonzero_elements < num_ctor_elements / 4) /* If there are "lots" of zeros, it's more efficient to clear the memory and then set the nonzero elements. */ cleared = true; doesn't trigger. I believe that the gimplifier deciding on elementwise vs. copy-from-initializer is premature (but that's another story). So to make the behavior consistent the easiest approach would be to emit {} for all-zero initializers always. Not sure if that's the best for optimization. A different fix would be to fix that ??? comment. diff --git a/gcc/gimplify.c b/gcc/gimplify.c index 97543ed5f70..ccdc127143d 100644 --- a/gcc/gimplify.c +++ b/gcc/gimplify.c @@ -4805,6 +4805,10 @@ gimplify_init_constructor (tree *expr_p, gimple_seq *pre_p, gimple_seq *post_p, requires trickery to avoid quadratic compile-time behavior in large cases or excessive memory use in small cases. */ cleared = !CONSTRUCTOR_NO_CLEARING (ctor); + else if (num_nonzero_elements == 0) + /* If all elements are zero it is most efficient to block-clear + things. */ + cleared = true; else if (num_ctor_elements - num_nonzero_elements > CLEAR_RATIO (optimize_function_for_speed_p (cfun)) && num_nonzero_elements < num_ctor_elements / 4)