http://gcc.gnu.org/bugzilla/show_bug.cgi?id=55295



Manu Evans <turkeyman at gmail dot com> changed:



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                 CC|                            |turkeyman at gmail dot com



--- Comment #2 from Manu Evans <turkeyman at gmail dot com> 2013-03-04 16:22:29 
UTC ---

+1



I'm seeing the same pattern.

Infact, I'm noticing a lot of my maths code seems to be performing a lot of

redundant moves.



Are there actually any builtins/intrinsics available for the SH4?

How do I access the awesome vector operations without breaking out the inline

asm?



It would be nice to have some intrinsics that understand vectors as sequences

of 4 float regs, and automate a sequential (vector) load.



Also, the ftrv opcode doesn't seem to be accessible either.

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