http://gcc.gnu.org/bugzilla/show_bug.cgi?id=56399



johnfoxrep at yahoo dot com changed:



           What    |Removed                     |Added

----------------------------------------------------------------------------

             Status|RESOLVED                    |UNCONFIRMED

         Resolution|INVALID                     |

           Severity|blocker                     |enhancement



--- Comment #2 from johnfoxrep at yahoo dot com 2013-02-19 17:43:09 UTC ---

This seems to be dangerous. I would expect at least 32-bit int precision from

floating point variables. MS C++ treats float as double. Why should GCC not do

the same? It would prevent many hard to find bugs in existing programs where I

have encountered this bug.

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