http://gcc.gnu.org/bugzilla/show_bug.cgi?id=54351
Bug #: 54351
Summary: ~unique_ptr() should not set __p to null
Classification: Unclassified
Product: gcc
Version: 4.7.1
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: libstdc++
AssignedTo: [email protected]
ReportedBy: [email protected]
libstdc++'s unique_ptr destructor is currently implemented as:
~unique_ptr() noexcept { reset(); }
This has the effect of resetting the stored pointer to null, and then invoking
the deleter on the formerly-stored pointer. I believe this is inconsistent with
the language standard, which specifies the destructor as "If get() == nullptr
there are no effects. Otherwise get_deleter()(get())." (note no mention of any
side effects on the value of the stored pointer). This is a problem because
this implementation will break code that (legitimately, AFAICT) relies on being
able to continue to invoke operations on the scoped_ptr while the destructor is
executing.
The fix is to reimplement the destructor (in both the base template and the
array specialization) as
~unique_ptr() noexcept {
if (__p != pointer())
get_deleter()(__p);
}
If the intent is to zero out __p to help catch use-after-destruction errors, I
believe it would be permissible to set __p to null after the call to
get_deleter(), because at that point the change would no longer be visible to
conforming code.
To make this concrete, here's an example: the following program prints "bad"
under libstdc++, but I believe a standard-conforming implementation is required
to print "good":
=============================
#include <iostream>
#include <memory>
using std::cout;
using std::endl;
using std::unique_ptr;
struct A;
struct B {
unique_ptr<A> a;
};
struct A {
B* b;
~A() {
if (b->a == nullptr) {
cout << "bad" << endl;
} else {
cout << "good" << endl;
}
}
};
int main(int argc, char** argv) {
B b;
b.a.reset(new A);
b.a->b = &b;
}
===============================
As a point of comparison, MSVC++ 2010 prints "good" on this example program.