http://gcc.gnu.org/bugzilla/show_bug.cgi?id=53024
Richard Guenther <rguenth at gcc dot gnu.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |documentation Status|UNCONFIRMED |NEW Last reconfirmed| |2012-04-18 Ever Confirmed|0 |1 --- Comment #1 from Richard Guenther <rguenth at gcc dot gnu.org> 2012-04-18 10:15:29 UTC --- Confirmed as documentation issue. We can't easily lift this restriction because we have /* For a VECTOR_TYPE, this is the number of sub-parts of the vector. */ #define TYPE_VECTOR_SUBPARTS(VECTOR_TYPE) \ (((unsigned HOST_WIDE_INT) 1) \ << VECTOR_TYPE_CHECK (VECTOR_TYPE)->type_common.precision) and struct GTY(()) tree_type_common { ... unsigned int precision : 10; 10 bits of precision would limit us to vectors with 1024 elements if we'd not have the power-of-two restriction. (not sure what a sane limit would be, but 1024 byte vectors do not look too far off).