------- Comment #14 from hjl dot tools at gmail dot com  2010-06-16 14:36 
-------
The code in question is

      offset -= frame_phase;
      align = offset & -offset;
      align *= BITS_PER_UNIT;
      if (align == 0)
        align = STACK_BOUNDARY;
      else if (align > MAX_SUPPORTED_STACK_ALIGNMENT)
        align = MAX_SUPPORTED_STACK_ALIGNMENT;

offset is computed from

  align = get_decl_align_unit (SSAVAR (var));
  offset = alloc_stack_frame_space (size, align);

If you compute alignment from offset again, you
will get a number >= requested alignment. That is
when we allocate 8byte aligned at 8byte from stack,
we may get offset 8, 16, 24, 32, 40, 48, 56, 64,
... depending on how much we have allocated on stack.

As for MAX_SUPPORTED_STACK_ALIGNMENT, I doubt we
will hit it since it is a huge number.


-- 


http://gcc.gnu.org/bugzilla/show_bug.cgi?id=44542

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