------- Additional Comments From sebmaestro at hotmail dot com 2005-05-10 14:37 ------- Subject: RE: new object affectation in a switch
So, I don't understand why : switch (truc) { case 0: break; case 1: Thing *th; th = new Thing(); break; case 2: break; case 3: break; } is OK for g++. switch (truc) { case 0: break; case 1: break; case 2: break; case 3: Thing *th = new Thing; break; } is "correct" too, but switch (truc) { case 0: break; case 1: Thing *th = new Thing; break; case 2: break; case 3: break; } is rejected with a french and english (:-D) error message ! >From: "pinskia at gcc dot gnu dot org" <[EMAIL PROTECTED]> >Reply-To: [EMAIL PROTECTED] >To: [EMAIL PROTECTED] >Subject: [Bug c++/21487] new object affectation in a switch >Date: 10 May 2005 13:12:47 -0000 > >------- Additional Comments From pinskia at gcc dot gnu dot org 2005-05-10 >13:12 ------- >This is how C++ works, you can actually fall through case statements. This >is invalid code and G++ >rejects it correctly. > >-- > What |Removed |Added >---------------------------------------------------------------------------- > Status|UNCONFIRMED |RESOLVED > Resolution| |INVALID > > >http://gcc.gnu.org/bugzilla/show_bug.cgi?id=21487 > >------- You are receiving this mail because: ------- >You reported the bug, or are watching the reporter. >You are on the CC list for the bug, or are watching someone who is. -- http://gcc.gnu.org/bugzilla/show_bug.cgi?id=21487