The ones I played were fairly boring, they're all basically clones of each
other with different missions based on the settings. You click the same
button over and over to do a mission to build up experience, money and such,
you buy items and units to unlock new missions, there's no text describing
the mission or what you actually did, it just says your mission was
successful, and there's a pretty large PVP element. I can't remember if
there's penalties for being attacked but I do know it's a large part of the
game. They also tend to be fairly donation heavy. Basically, think of it as
Dragon Tavern without the unique classes and with a couple more options
aside from exploring.
--------------------------------------------------
From: "dark" <[email protected]>
Sent: Sunday, March 17, 2013 07:57 PM
To: <[email protected]>
Subject: [Audyssey] Storm8 games information
hello.
As anyone will know who has been around me, I've been a major player of
brouser mmorpgs for about 10 years now. i've heard about these games from
storm8, but thus far the only one I've read extensively about is I
mobsters on the audiogames.net forum. The hole mob mean streets crime
genre isn't my thing, but I've checked applevis and several other games
sound quite to my taste, especially kingdoms live and Pets live, (I might
check out vampire or zombi as well).
Plus of course, the games do need db pages if they are accessible, whether
I choose personally to play them or not, indeed this will give me an
excuse to at least look in on all of them.
so firstly, what are all the storm8 games and what are they roughly about?
Secondly, about podcasts and other materials? i have the demo podcast in
two parts by Raul gillegos which I'm downloading now, but has Raul done
anymore (I checked his site but couldn't find anything).
thirdly, how extensive is the player attacking, do you tend to lose lots
of money from other player attacks? as someone who prefers solo progress
to being constantly interfered with by other players and isn't a massive
fan of grouping or attacking, how much interference from other attacks is
there?
More info would be appreciated (though iam going to go and listen to
Raul's demo now).
All the best,
dark.
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