I have had success with the Filfre interpreter, available from the
interactive fiction archive, although the sounds in Lurking Horror and
Sherlock doesn't seem to work with Filfre. I've also been able to run the
latest version of Frotz for Dos in the command prompt under Windows XP.
Maybe it work sunder Windows 7 too.
I know there are Windows versions of Nfrotz and Fizmo, compiled under the
Cygwin framework. Those can be a little tricky to set up though, at least
if you don't have som e Linux/Unix experience.
On Sun, 14 Oct 2012, Ibrahim Gucukoglu wrote:
Hi Everyone.
First of all, a big hello! to you all. My name is Ibrahim and I live in the UK
in a town called Peterborough. I am totally blind and an avid gamer. I
particularly enjoy action/adventure games on both my PC and IPhone but am eager
to try all sorts of new games as I am very open minded. I am here both to make
new friends and help others, so I will be contributing as much as time and
opportunity allows.
Right, on to my question then. I used to play Interactive Fiction AKA text
adventures years ago and want to do so once more. I’m particularly desirous to
play the classic Infocom titles and so am try to find an accessible way to do
this. I have tried Winfrotz as referenced by the audio games.net website
archive, however it doesn’t appear to work well with JAWS 13, for though I’m
able to read the status line, JAWS wont read the textual description of the
location and objects etc..
Please could anyone tell me how i can resolve this, either by using a different
interpreter or via another method?
All the best, Ibrahim.
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On Sun, 14 Oct 2012, dark wrote:
Hi Ibrihim and welcome.
Firstly, I'm glad you find the audiogames.net db usefull, it is always good
to here people have been reading and using the entries to games.
As regards interactive fiction and winfrotz, well I believe there are some
jaws scripts but I'll leave that to people who actually use jaws.
in winfrotz, you can also enable sapi support to ahve incoming text read
automatically by your sapi voice, go to options, and to the speech page then
check the box. the sapi support is still a little clunky as there is no
speech interupt or ability to reread what was printed to the screen, though I
have talked to the developer of winfrotz and winglulx and he's stated he'll
look at adding this in the future.
I do find myself however that the sapi support, occasionally aided by
supernova's virtual curser works fine, indeed back when I started playing
interactive fiction with winfrotz I just! used the virtual curser.
I have also heard that the filfre interpreter is particularly good with
jaws, once again, check the filfre page in th db for details.
As to the infocom games, you can find them all at
http://if.illuminion.de/index.html I have heard filfre has had trouble
opening some of the older infocom format games in zip or dat format, so you
might also want to considder that when thinking about interpreters.
hth.
All the best,
Dark.
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