HI,
More realistic than anything we are used to? I don't think so, but it's up
there in terms of realism. But in all honesty, there is not all that much to
grasp, if you take it a little at a time. Start with just the keystrokes
necessary for a takeoff, then start figuring out the other status keys, then
the rader (which, admittedly, is a little complicated, but I like it).

Best Regards,
Hayden


-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of Charles Rivard
Sent: Monday, December 19, 2011 7:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shard Workshop Zero Sight released!

Just thinking out loud, and having never flown a plane or played this demo; 
I wonder how much there is for budding pilots to remember and keep track of?

Could it be that this demo is more realistic than anything we're used to?

---
Be positive!  When it comes to being defeated, if you think you're finished,

you! are! finished!
----- Original Message ----- 
From: "Ron Kolesar" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, December 19, 2011 4:29 PM
Subject: Re: [Audyssey] Shard Workshop Zero Sight released!


> So do we need to down load another up dated demo?
> I think having the shortcuts will help out.
> In this blind pilot's opinion, there just was way way to much to try and 
> digest to learn to fly.
>
> Something to think about.
> Any chance of having a audio walk through  and for each stip by step from 
> the beginning use and show us all of the shortcut keystrokes until you get

> off of the ground.
> I'll give this sim another try.
> But I hate to say it.
> The first try this sim was way way way over this blind pilot's abilitiy.
> Also, for the future.
> Will there be USB support written into the zero sight sim?
> Hope this feedback helps to make a interesting new flight simulator easier

> to fly via we blind pilots and more enjoyable to fly via we blind pilots.
>
>
> -----Original Message----- 
> From: Shard Workshop
> Sent: Monday, December 19, 2011 4:52 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Shard Workshop Zero Sight released!
>
> The first patch will add the shortcuts! And who is downloading now should
> yet have them.
> Thanks for the feedback!
>
> 2011/12/19 Hayden Presley <[email protected]>
>
>> Hi Lorenzo,
>> Perhaps you might consider adding the manual to the program group? That
>> tends to be the standard. And I just sent an eMail regarding my order:
>> ignore it. It seems as if my download got sent before the confirmation
>> eMail...lol
>>
>> Best Regards,
>> Hayden
>>
>>
>> -----Original Message-----
>> From: [email protected] [mailto:[email protected]] On
>> Behalf Of Shard Workshop
>> Sent: Sunday, December 18, 2011 7:24 PM
>> To: [email protected]; Gamers Discussion list
>> Subject: Re: [Audyssey] Shard Workshop Zero Sight released!
>>
>> It is in the game folder. The default is c:\program files\shard
>> workshop\zero sight.
>>
>> 2011/12/19 Reinhard Stebner <[email protected]>
>>
>> > I am looking for the manual and I am unable to find it. I cannot find 
>> > it
>> on
>> > the website for in the program group in the start menu.
>> > -----Original Message-----
>> > From: [email protected] [mailto:[email protected]]
>> On
>> > Behalf Of Shard Workshop
>> > Sent: Sunday, December 18, 2011 7:02 PM
>> > To: Gamers Discussion list
>> > Subject: [Audyssey] Shard Workshop Zero Sight released!
>> >
>> > Shard Workshop was born 11.11.11. Tonight you are all witnesses of its
>> real
>> > initiation in the world of audiogaming.
>> >
>> > Shard Workshop is proud to annouce that its first audiogame, Zero 
>> > Sight,
>> > has been released just now.
>> >
>> > You can find all the details at http://www.shardworkshop.com/zero-sight
>> >
>> > We strongly advise you to try the demo before buying the game, just to 
>> > be
>> > 100% that it works on your machine.
>> >
>> > If you happen to have technical problems write on the official support
>> > thread, http://www.shardworkshop.com/forum/viewtopic.php?f=5&t=50
>> >
>> > We know that this is just the first of a long series of releases and
>> > audiogames that will really change the way you play.
>> >
>> > Remember, this is just the beginning of the audiorevolution...
>> >
>> > Good luck, pilots.. and let us know what you think.
>> > ---
>> > Gamers mailing list __ [email protected]
>> > If you want to leave the list, send E-mail to
>> > [email protected].
>> > You can make changes or update your subscription via the web, at
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>> > please send E-mail to [email protected].
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