Hmmm, mentioning size brings up the following: it would be
possible to create a self-extracting 7z file of the game, that
should lower size a bit. If you'd like, I would be more than
willing to throw said archive together.
----- Original Message -----
From: "Darren Duff" <[email protected]
To: "'Gamers Discussion list'" <[email protected]
Date sent: Sun, 13 Nov 2011 04:04:46 -0500
Subject: Re: [Audyssey] more about swamp
IT would, But I think it's also good to think about how much
larger this
will make the zip file for the game over all and if it's really
needed. It's
really down to the people that can volunteer and that can produce
a
voiceover that's good enough for use with the game. Looks like we
have a lot
of talented people on this list!
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On
Behalf Of lenron brown
Sent: Saturday, November 12, 2011 10:29 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] more about swamp
i think it would be nice to have a even amount of male and
feemale voices
On 11/12/11, Jeremy Kaldobsky <[email protected]> wrote:
The reason the game won't detect new voice sub folders is
because the
other players in multiplayer need to be able to play the
matching file
whenever you are speaking within ear shot of them.
true, but could the player have the
ability to create extra sound
folders for voices, I made another just to see andit never
showed in
the game but you are probably right.
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