Richard, the bullets actually do travel and their range is currently unlimited. If a zombie is far away, the odds of hitting it get very small. Up close you may be up to a few degrees off from center cut you'd still hit it. If that same zombie was moved back a ways, you might have to be within half of a degree to still hit it. That kind of accuracy is very difficult to achieve. Not impossible, but difficult.
> More do come after you if you shoot, > because they track the sound. > > As for an aiming aid, I can't help but think of Charles > Rivard's > archery experience. Actually, that may have been on a > different list, > so I hope people know what I'm talking about. > > In my games, there's an exact tone or sound of some sort > that lets you > know when you're right on target. How about instead of > that, there's a > sound for when you're within so many degrees of the target. > Maybe even > two sounds, one for when you're within ten degrees and > another for in > five degrees. It is unrealistic, and it'd probably need to > be decently > loud soas to make it something you don't leave on all the > time, but it > would give you a general idea of how close you were to > actually > hitting a target without compromising the wish to make it a > game based > on aiming. > > Also, what's the range on the rifle? Do the bullets > actually travel? I > ask because I felt pretty confident I'd centered a bad guy > from a fair > piece waay and I still didn't hit it. > > finally, a problem I have is that if I die, it doesn't seem > to reset > all variables properly. Running sounds like walking, I'm > facing the > wrong direction, etc. > > Still, I like this addition. > > Signed: > Dakotah Rickard --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
