So... soul calibur 5 is set for release on January 3ast, 2012. I can't wait... it's about time! Gameplay wise, it'll be at a faster pace than SCIV, and now has super moves, enhanced attacks, and a couple of new defense-related systems. The collector's edition comes with a book style case, a soundtrack disc, a making of dvd, and some character customization equipment exclusives. Street Fighter x Tekken is coming out on March 6th, 2012. For everyone who doesn't like the link combos of SF and prefers the chains from MK and MVC, those will now be in the game as far as is known. It's a tag based game of course, but there's one crucial difference. In most tag games, both your characters have to be knocked out to win the match. In SF x Tekken as in Tekken tag and tekken tag 2, only one member of the team has to be knocked out to end the round. This means that you have to manage both characters on your team to avoid losing too much health. SF x tekken also features a gem system. This gem system works kinda like Magic: the gathering for those who know what it is.Basically, you can equip gems to change certain stats and give your character abilities. These include things like power boosts, speed boosts, autoblocking at the cost of super meter, and others. The trick is, these gems have to be activated in certain ways... some need you to hit your opponent with five attacks in a row, hit your opponent with two special moves or throw your opponent. Even conditions like actually taking damage can be included, which serves to balance the game. There are a gem that requires you to be hit with three special moves or something similar. This is all there to make sure the game isn't broken or unbalanced, so that characters can't have a completely unfair advantage. The gems also have activation time periods, so once they're activated, they only last for a short time, like 5-8 seconds. So it is possible to say equip two power boost gems, but having them activated at once will probably be difficult if not outright impossible. This adds a whole ton of strategy to the game, but a lot of tournament-level players are questioning it... as am I. It looks good on paper, but we'll have to wait and see how it actually works... Last but not least is Pandora mode. Pandora mode is basically a comeback mechanic. If you activate this, your active character will be killed, and you will transition to your second character. The character now active gets infinite super meter, as well as a speed boost. Trick is... you only have a limitted time to kill your opponent, as your character's health bar drains, and you only have a few seconds to take them down. so this is really a last resort
Well, there's all the news I can think of that's relevant... hope other people find this helpful... and I look forward to playing these games! There are other games coming out soon, but those two are the big names... I will pop back with news of King of Fighters Xiii when I can. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
