Hi Will, Well, if its plane facts you want here are a couple. I officially started Mysteries of the Ancients in April 2008. Its now August 2011 In all thats about 40 months or three and a half years give or take. I don't know what universe you are from but that simply does not add up to six years unless of course you are blaming me for the time James North was working on Montezuma's Revenge, I took it over in mid 2006, rewrote it in .Net, and got screwed over by Utopia because of copyright issues and had to start over from scratch. If you are adding that on I could see it, but I don't consider that fair as none of that was directly my fault. Its honestly people exactly like you why I have been tempted to leave this community behind. You will not bend an inch, will not give a developer a break, and you have absolutely no sympathy or understanding when a developer is faced with events or issues out of his or her control. The only bottom line is to get that game out tomorrow or else. Real world indi developers and development doesn't work that way.
Cheers! On 8/3/11, william lomas <[email protected]> wrote: > what i'm saying is true, face facts wasn't meant to be hmurus meant to be > plain facts --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
