Actually john, hunters will bring in meat whether or not you have a butcher,
it's just that a butcher A, increases the amount from each kill and B, gives
you fir which can be spun into yarn by your peasants and then woven into
cloth by your taylor.
Beware thegrue!
Dark.
----- Original Message -----
From: "john" <[email protected]>
To: <[email protected]>
Sent: Thursday, July 14, 2011 3:40 PM
Subject: [Audyssey] Castaways and making armor and other items.
Not quite sure what you're looking for, so I'll give you the general list:
foods:
vegetables only require a vegetable farm, which you must assign farmers to
operate.
meat can be brought in through fishing, or through hunting. In order to
use meat from hunting, you must have a butcher shop and a butcher to run
that. If you are running one of the latest versions, butchers will
automatically become hunters to get the animals they need.
To make wine you need a vineyard, which also requires farmers to operate,
but has the added requirement of needing barrels.
Bread requires several steps. You must have a wheat farm, which requires
farmers. Peasants will bring the harvested wheat to a mill, where they
will grind it into flour. After that, peasants will bring the bags of
flour to a bakery which will create loaves of bread. A baker creates three
loaves of bread from each bag of flour, so bread, once you get it set up,
can be a very useful food.
Supplies:
Lumber needs a sawmill to create. Lumberjacks cut down trees, which are
brought to the sawmill where carpenters cut it into useable lumber.
Carpenters can act as lumberjacks if there are no logs at the sawmill.
Bricks are created by a stone mason in a quarry. There are no extra steps
for bricks to be created.
Cloth requires a butcher, who will remove fur from animals brought back
from hunters. Peasants will bring the fur to a textile, where they will
turn it into yarn. From there, a Taylor takes over and creates cloth.
Metal bars require metal ore which is gotten through a mine. A
metallurgist then takes the metal ore and turns it into bars. I personally
find it quite handy to only assign a metallurgist, and let him/her mine
the ore and then turn it into metal, this way, you only have to use one
person for the entire project.
Suits of armor and swords are created by a blacksmith. You must have a
barracks, to use them, and each set requires two metal bars.
Hope that covered what you were looking for; good luck!
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