I think there's a sweet spot there, but I've completely failed to find it so
far.  (prepares to save up money to restock an empty dome for the fifth
time.)

        Chris Bartlett


-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of Willem
Sent: Tuesday, May 10, 2011 4:02 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] More Luminal thoughts.

Speaking of which, I think fish either die too quickly or turtles eat them 
too quickly. They also spawn like crazy, which seems funny.

I think that system needs balansing.
----- Original Message ----- 
From: "Christopher Bartlett" <[email protected]>
To: "'Gamers Discussion list'" <[email protected]>
Sent: Tuesday, May 10, 2011 10:45 PM
Subject: Re: [Audyssey] More Luminal thoughts.


> Yep, this solved the problem.  Now my fishies are dying properly in my 
> left
> ear.  *grumble*
>
> Chris
>
>
> -----Original Message-----
> From: [email protected] [mailto:[email protected]] On
> Behalf Of Pitermach
> Sent: Tuesday, May 10, 2011 9:37 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] More Luminal thoughts.
>
> Well... I did have a similar problem with all directx games, and what I 
> did
> was fire up dxdiag and set the hardware acceleration on the audio tab to
> 33%. The problem is for what ever reason I do not believe this still 
> exists
> on vista and seven, then again hardware acceleration support was removed
> entirely from what I can gather... hence no virtual 3d in older games.
> ----- Original Message ----- 
> From: "Jeremy Kaldobsky" <[email protected]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Tuesday, May 10, 2011 6:30 PM
> Subject: Re: [Audyssey] More Luminal thoughts.
>
>
> Chris, that is a very strange problem indeed.  I don't have the slightest
> idea why the stereo wouldn't work on your game.  Has anyone else had that
> issue?
>
>
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>
>
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