Sure, I'll just send you submissions as they come along. On 7/23/10, shaun everiss <[email protected]> wrote: > wow, our own contest thingy. > is it possible I could be one of the judges I have a musical > background I think this would be fun but I am not interested in doing > it all myself. > At 06:07 p.m. 23/07/2010, you wrote: >>Greetings to all, >>I have decided to start a bgt tone_synth contest. >>I have been recently messing around with the waveform tone making >>system that comes with bgt, which is a new scripting language designed >>to program audiogames, which is now in its preorder phase but tones >>can be scripted and converted to wave files as normal, with no demo >>limitations. >> >>The idea is to create a tune, as simple or as complicated as you >>wish. The tune >>can have chords or single notes, with multiple or single waveform >>types, and can >>be any length. When your tune is finished you can then create a wave file >> of >>your composition.Please note that this is not an instrumental synth, but >>rather a waveform synth. This means that the sound output produced will be >>similar to that of an older game console. The three basic waveform types >>supported are sine, square and sawtooth.When creating a tune, lengths >>can either be specified in beats, or in milliseconds by using the ms >> methods. >>When specifying the length in beats, the synth will automatically >>calculate the >>appropriate milliseconds to use based on the tempo property, which >> specifies >>beats per minute. >> >>Here's a template tone file to get you started: >>http://dl.dropbox.com/u/2142080/template.rar >> >>The contest I'm organizing will have prizes for the best 3 tones which >>wil be judged by me and possibly others. >>The first prize winner will have access to one of approximately 120 >>ripped mainstream games sound effects collection. >>They will also have a custom ringtone made for them. >>Second and third prize winners will also get a custom tone. >> >>Here are my tone maker creations. Use them as examples. >>The new template format is recommended. Inside the template folder >>you'll find files like melody.bgt, chords.bgt, bass.bgt. If you don't >>need one, don't include it. z.bgt is the main file. To generate a wav, >>just run the z.bgt file and all the notes inside your includes will be >>converted to wave. >>Examples link >>http://dl.dropbox.com/u/2142080/tonemaker.rar >>Submit your tone creations to [email protected] either in mp3 or bgt >> code. >>The deadline is august 5th and the winner will be anounced on aug 10th. >> >>To download bgt, visit www.blastbay.com and go to the software page. >>If you like programming and would like to create audiogames with this >>powertul tool, please consider preordering, though you don't need to >>for this contest. >> >>I hope you enjoy this contest and that we get good bgt tones going! >> >>--- >>Gamers mailing list __ [email protected] >>If you want to leave the list, send E-mail to >> [email protected]. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[email protected]. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to [email protected]. > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. >
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