Hi Shaun, Right. I use the Defiant quite a lot myself to run hit and run attacks against the enemy forces. I generally use the other ships of the fleet to draw the enemy Romulans and Klingons out of hiding and then unload on them. Usually it results in serious damage to the enemy fleet. Anyway, regarding the style of game play after reading Dark's post I wonder if Final Conflict 2.0 should be a fleet strategy game at all. Dark's idea is to make the game more like Lone Wolf where you command one ship and carry out a number of missions in real time. I have to say I'm rather excited about the concept and wonder what others think about it. If enough people are interested I can quite easily rewrite the game to use the genesis Engine to make a real time action game like Bridge Commander or something like that. Now, that sounds cool to me.
On 6/10/10, shaun everiss <[email protected]> wrote: > hmmm > well I like turn based myself realtime is good as long as you can > handle it I have played soundrts with a one column map but any bigger > than 4 columns and rows I find it hard to track or keep track. > on the other hand if I know I have 12 ships I can have 2 of each say > going round the various enemy star systems say covering each of the 3 > main oponents, have a couple or maybe 1 at each station and one or 2 > at the shipyards or one on the shipyards and one on the borders. > though turn based means I need to think ahead. > right now I pull all my forces together and send defient at any > cardations or wait for these to hit stations. > once I have the fleet I have 2 ships hit klingon and 2 hit romulan. > targets. > Ofcause usually the fleet have to handle these targets first, > sometimes my stations get it but I like running in deep space rather > than relying on my stations as long as I have one left. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
