Hi.
I believe Phil means that if your actually playing as a silent walker or
mutant in a multiplayer version of the game, you'll need some more sounds
for your own character, sinse currently there are, for instance no sound for
a silent walker walking into a wall, ---- though maybe they do that so
silently they don't need one ;D.
Beware the grue!
Dark.
----- Original Message -----
From: "Lori Duncan" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, May 26, 2010 12:20 PM
Subject: Re: [Audyssey] shades of doom
Hi Phil sorry I'm not sure what you mean by needing more sounds for your
character, I like Shades as it is now, though a future version would be
interesting to play. Those silent walkers give me the shakes, especially
if they stop then start moving again, or if there's more than 1 after you.
It's quite strange to hear, no wonder the scientests went insane. <Smile>
Actually I wonder what the sound is when Shades first opens, like a sort
of loud bang sound? It doesn't seem to be a door I checked around and
couldn't find one a part from the obvious ones a head. ---- Original
Message -----
From: "Phil Vlasak" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, May 26, 2010 12:02 PM
Subject: Re: [Audyssey] shades of doom
Hi Dark,
Yes, David is working on the multi-player on-line version of Time of
Conflict right now.
He has stated in the past that he hopes to include this capability in a
future version of Shades of Doom and eventually Tank Commander.
Hopefully SOD will have new sounds since if you are playing one of the
mutants or even the insane scientist or the silent walker, then you will
need more sounds for your character.
But please don't pester him with ideas right now.
Phil
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