Hi Dallas, I'd watch that language. Not that I am a moderator, but... Best Regards, Hayden
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Dallas O'Brien Sent: Monday, March 22, 2010 4:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] time of conflict thoughts and questions thing is though, infantry don't really stand a chance in hell against fighters, unless there all lugging around antiaircraft weaponry. and although some would, not all would. cause there to dam heavy to cart around. ----- Original Message ----- From: "David Greenwood" <[email protected]> To: "Gamers Discussion list" <[email protected]> Sent: Monday, March 22, 2010 19:52 Subject: Re: [Audyssey] time of conflict thoughts and questions > Yes, I think it is called luck. lol. > > Regards, > David [email protected] > http://www.GMAGames.com > > > ----- Original Message ----- > From: "Liam Erven" <[email protected]> > To: "'Gamers Discussion list'" <[email protected]> > Sent: Sunday, March 21, 2010 11:19 PM > Subject: Re: [Audyssey] time of conflict thoughts and questions > > >>I have never been able to attack infantry with fighters. they always, >>always >> get shot down. >> am I missing something possibly? >> >> -----Original Message----- >> From: [email protected] [mailto:[email protected]] On >> Behalf Of dark >> Sent: Sunday, March 21, 2010 10:13 PM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] time of conflict thoughts and questions >> >> Fighters are pretty good against enemy ships, and if you have many, you >> can >> use them to disrupt enemy offensive by attacking enemy infantry, ---- but >> I >> agree their not the best offensive unit, and certainly not as good as >> they >> should be against enemy infantry, ---- hence my desire for a bomber >> plane.; >> >> Btw, I've not found the fuel thing to be a problem, sinse when set to >> roaming, fighters will come back automatically, and otherwise you can >> just >> press H on them to bring them home to refuel. >> >> Generally if I have fighters I just leave them roaming as scouts unless I >> really need an attack somewhere and have many to spare, ---- such as an >> enemy troop transport in the middle of the sea, or the enemy moving >> infantry >> towards a city when i've got a beachhead on their land, ---- though once >> again, I'd really like to see a bomber to do this more efficiently, ---- >> though with decreased speed and fuel range as a balance. >> >> Beware the grue! >> >> Dark. >> ----- Original Message ----- >> From: "Johnny Tai" <[email protected]> >> To: "Gamers Discussion list" <[email protected]> >> Sent: Sunday, March 21, 2010 11:43 PM >> Subject: Re: [Audyssey] time of conflict thoughts and questions >> >> >>> The only part of the game I find really annoying thus far is the fighter >>> unit. They take awhile to build, take more managing than the rest, and >>> they don't really do much cept for getting shot down all the time lol. >>> Granted they're nice to scout with, but even then, if you don't keep >>> them >>> near your cities, they go bye-bye either by out of fuel or by enemy >>> hands. >>> My current game got like 20 fighters on my side, and most I do with them >>> is to keep them out of the ways of others. >>> "No one ever kicked ass by saying I can't." >>> >>> Johnny ST Tai >>> >>> LIVE AND WALK WITH CONFIDENCE. >>> >>> Interpersonal and Social Relationship Counselling-also offering private, >>> one on one self defense training- call or email to book your appointment >>> today! >>> >>> [email protected] >>> >>> 1-604-275-2795 >>> >>> Listen to, or buy our music at: >>> >>> http://www.musicsubmit.com/thecat >>> >>> http://www.cdbaby.com/thecat >>> >>> http://www.mynoisyplanet.com/TheCAT. >>> >>> http://www.rhythmqwest.com/TheCat >>> >>> http://www.cdbaby.com/thecat2 >>> >>> The king who stands poised >>> With claws and fangs, eyes ablaze... >>> The hunt has begun. >>> -Haiku by Johnny Tai >>> ----- Original Message ----- >>> From: "dark" <[email protected]> >>> To: <[email protected]> >>> Sent: Sunday, March 21, 2010 1:46 PM >>> Subject: [Audyssey] time of conflict thoughts and questions >>> >>> >>>> Hi. >>>> >>>> well, I've now played quite a bit of Toc, and got a lot more used to >>>> commands and operations. The game does have a learning curve, ---- >>>> though >> >>>> imho this wasn't a bad thing (indeed quite the opposite), but I've now >>>> been able to defeat the computer on the 2nd skillevel on a battle sized >>>> map, -- which is actually an improvement from my slaughterings >>>> yesterday! >>>> >>>> I must say, I'm deeply impressed with the game, ---- particularly with >>>> the interface and flexibility of overview and controls. >>>> >>>> As I've said before, my spacial perception is pretty pathetic, I'm >>>> distinctly not the best person at overviewing and managing many objects >>>> positions in a large area from audio information alone. i even find >>>> sudoku and solitare difficult to play. >>>> >>>> However, as with audio 3D I find the interface in Toc gives so many >>>> ways >>>> of finding information, it's entirely playable and perceiveable, ---- I >>>> particularly love the context sensative lists! it doesn't matter if I >>>> forget where my infantry are, or have them roaming around somewhere, >>>> sinse I can just go to where I want them, hit alt I, and get a menue >>>> listing distance. >>>> >>>> This is great, --- -and indeed an idea I'd never had before. i've >>>> always >>>> found sound rts rather hard to play, principley because I can't keep >>>> lots >> >>>> of spacial information in my head, --- but the contextual lists are >>>> fantastic, ---- especially for overviews. >>>> >>>> in fact, I'm now wondering if there are any plans to add more units to >>>> the game. >>>> >>>> Thus far, naval warfare is great, ---- but the land and air opperations >>>> imho could bennifit from a few more strategical units to play with. >>>> >>>> As to what, --- well I was wondering about perhaps defensive artiliary >>>> (say alt u), which could move at only one square per turn, would need >>>> to >>>> be set down for a turn before attacking, ---- but could bombard things >>>> most successfully (especially enemy fighters and ships), and bombers >>>> (alt >> >>>> V), ---- heavier and slower planes which could bombard the enemy, but >>>> had >> >>>> a very limited movement capacity, ---- perhaps only able to move 3 >>>> spaces >> >>>> a turn, and have a fuel capacity of 12 or even 10, thus making it >>>> necessary to have an air craft carrier as base. >>>> >>>> Other units such as transport planes heavy armour or light infantry, >>>> orr >>>> maybe the ability to fortify cities could be added as well, ----really >>>> it >> >>>> just depends upon what would balance best, but I really would like to >>>> see >> >>>> land battles made as interesting and complex as sea ones are >>>> currently, ---- pluss of course fortifications and other defensive >>>> measures could be interesting as well. >>>> >>>> Whether other units get added or not, I'm certainly deeply impressed >>>> with >> >>>> the game thus far, both for it's complexity, and especially for it's >>>> great overview system, ---- and i'll very likely be buying it when it's >>>> out. >>>> >>>> Beware the grue! >>>> >>>> Dark. >>>> --- >>>> Gamers mailing list __ [email protected] >>>> If you want to leave the list, send E-mail to >>>> [email protected]. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/[email protected]. >>>> If you have any questions or concerns regarding the management of the >>>> list, >>>> please send E-mail to [email protected]. >>> >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [email protected]. >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. > > > ---------------------------------------------------------------------------- ---- > > > > No virus found in this incoming message. > Checked by AVG - www.avg.com > Version: 8.5.437 / Virus Database: 271.1.1/2761 - Release Date: 03/21/10 > 07:33:00 > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
