By the way, is there a possible way to win on the Impossible Level of AceFire? Best Regards, Hayden
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Damien Sadler Sent: Thursday, January 14, 2010 12:39 PM To: [email protected]; Gamers Discussion list Subject: Re: [Audyssey] using a program called art money for game cheating. Hi, I wouldn't mind knowing either. I was at my mate's house when he used a cheater program on Acefire to win the impossible difficulty. Regards, Damien. ----- Original Message ----- From: "Thomas Ward" <[email protected]> To: "Gamers Discussion list" <[email protected]> Sent: Thursday, January 14, 2010 5:42 PM Subject: Re: [Audyssey] using a program called art money for game cheating. > Hi Philip, > I'd like to know how someone can design his/her games to protect from > these cheating programs. I not only hate cheater programs I totally > despise them with a passion. I'd love to make my games secure from these > sorts of cheater programs and the people who use them. > > On Wed, 2010-01-13 at 20:44 +0100, Philip Bennefall wrote: >> Hello there, >> >> In prinsiple I agree with you that nothing is unhackable, but in this >> case >> there is actually a fairly bulletproof method of preventing values from >> being changed when they are not meant to be. Game cheater, for instance, >> is >> out of action in 10 seconds and the same goes for any other memory >> modifying >> application. In order to get around this you'd have to do some serious >> disassembling of the program and the moment that is done, the license >> agreement is void and the user will have forfitted all their rights. >> >> If the developer deliberatly adds cheat codes to a game that is one >> thing, >> but modifying the memory of the program to get advantages is just plain >> wrong in my mind. >> >> Kind regards, >> >> Philip Bennefall > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
