Ah-I see, and ffter reading your reply about someone else who couldn't get across the chasm, that makes sense.
Best Regards, Hayden -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Bryan Peterson Sent: Tuesday, December 08, 2009 2:04 PM To: Gamers Discussion list Subject: Re: [Audyssey] MOTA Beta 10 Personally I like it that way. It took me a bit to find the switch in level 2, rather than finding it by a sound cue. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. ----- Original Message ----- From: "Thomas Ward" <[email protected]> To: "Gamers Discussion list" <[email protected]> Sent: Tuesday, December 08, 2009 10:11 AM Subject: Re: [Audyssey] MOTA Beta 10 > Hi Hayden, > Actually, the fact pressure switches have no sounds is intentional. That > is why they are hidden, and you have to look for them using Angela's > torch. While level 2 only has one of them later levels will have more > hidden elements and puzzles to solve. That's the point of having a > slightly puzzle oriented game. > > Hayden Presley wrote: >> Hi Thomas, >> >> Before I start I'll say this-if you ever want us to leave our computers, >> then you better stop making such great games! <grin> I definitely perefer >> this one; at first the fact that a centaur took twice as many shots was a >> major annoyance, but then they don't show up as often. I definitely like >> the >> fact that the sword and dagger or more powerful; I am easily able to take >> out Cerberos with somewhere between 5 and 7 strokes from the sword. You >> might want to make some sound for the pressure switch; I almost missed it >> and I would have, had I not checked my eMail earlier. >> >> Keep up the excellent work, >> >> Hayden >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. >> >> > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
