thomas, you're never going to make everyone happy with a game, and you are not forced to add a feature just bekause someone requested it. the game is really awesome now man, but you know what to do,you're the developer, so you decide if i were you, i whould continue with the game how it is, create the other levels, and finish the product. if you're allays going to listen to all the user comments, you'll never get a game finished bekause one way or another.
-----Mensagem original----- De: Thomas Ward <[email protected]> Para: Gamers Discussion list <[email protected]> Data: Quarta, 28 de Outubro de 2009 20:10 Assunto: Re: [Audyssey] MOTA Side-Scroller vs FPS Hi Milos, The problem is that I took orders for Montezuma's Revenge in December of 2007, and shortly afterwards I was ordered to stop developing and selling the game by the game's copyright holders. Since that is the law in the USA I had no choice but to comply with that court order, or I'd have to get a lawyer and fight it out in court. Since I wasn't about to fight it out in court I complied. Now, I started work on Mysteries of the Ancients. In order to satisfy those customers who purchased the game I promised to deliver on a classic side-scroller, but that isn't what happened. I have dug myself into a hole by listening to people who want modern features So some people who purchased the game want their money back, because they aren't getting a classic side-scroller. Still others won't buy the game if I don't add some of these features. So I'm pretty much damned if I do and damned if I don't. As a result I no longer want anything to do with this game, because there is no unified group of customers. I basically have two groups each asking for two different styles of games. The best I could do was is sort of merge the two types together and come up with something that is a little of both. Still even that doesn't make everyone happy. So I'm trying to figure out if there is a consensus one way or another. Then, there is my own opinion and feelings to think about as well. Generally when I work on a personal project I like to create it the way I want to create it, but since I took orders for this game I feel I owe them the game they paid for. Yet since I can't give them Montezuma's Revenge exactly I've been trying to come up with a similar product with people nagging my heals that they don't want that kind of game. If it were totally up to me I'd do an FPS, but I have customers to listen to, and so I don't feel the decision is completely mine to make. So that's the problem. HTH --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
