on the subject of games. through www.synthstudio.net I got a site www.queststudios.com this has a database of the sierra soundtracks. also actual tracks from the cds remixed. some midi to for various yamaha and roland synths. I spent the last week getting all I could access from the misc and other sections, I think I have just about the entire site, 2.3gb of stuff. At 11:28 a.m. 11/09/2009, you wrote: >Hi Nicol, >Great question and it brings up alot of nostalgia. >Usually the cabinet games were a single stand up model. It had a moniter >inside the cabinet, and usually a piece of glass seperated the screen from >the outside but not all of them were like that. >On a flat surface sticking out from the cabinet in front of the moniter were >the controls. These had a start button, and usually a joystick and some >buttons. Depending on the game there can be as many as six or more buttons. >Other controller types were the steering wheel, pistols or machine guns, track >ball, fighter jet joysticks, and a control type called a "paddle" which is >just a spinner type of controller that was used mostly for games like pong and >arknoid. There were also the bigger cabinets that were shaped like tables (I >have only seen this type of cabinet for pac man), and the kind you can sit in >and drive with gas and brake pedels, and even a pedel for changing gears. >There was also a game where you literally sat on something like a mortorcycle. >It had the gas and brakes in the handles, and could also rock to the sides to >lean into the curves. Lastly there was the periscope types which were popular >for a brief time for a submarine game and a tank game. >Pac man only had the one joystick and a few start buttons. Most of the arcade >games had extra controls for up to four people to play at one time, while >others allowed you to switch off between players. >When I could see, there were arcades on every mall and corner, and it seemed >like every store on mainstreet had at least one near it's entrance. They >usually cost a quarter ( an american dollar is 100 cents, so a quarter is 25 >of that), and the real popular ones cost fifty cents. I am sure they cost a >bit more now. >As for accessibility, I am not sure how many of them were feasible to play. I >was never a big fan of street fighter style games when I could see, so I >guess I am not much help in that department. >The coin ops games are probably dwindling away now, simply because the game >consoles are so powerful, and relatively cheaper in the long run to own and >play indefinitely, it just doesn't seem worth it to justify spending the cash. >When it comes to game length. Most of the time the magic number was three >lives. Of course you could increase your play time by getting really good and >earning extra lives, but you had to put the money and practice, practice, >practice. >Some other games gave you a time limit, and of course, if you get enough >points you get extended time. It all depends on the game. >The games I can remember playing are, in no particular order: pong, breakout, >space invaders, asteroids, pac man, Mrs. pac man, Pac man junior (this was >kind of a pacman/pinball hybrid), battlezone, death race 2000, sprint, outrun, >afterburner, zaxxon, donkey kong, Super Mario Brothers, dragons lair (this was >actually a cartoon game), star trek, star wars, time pilot, galaxians, galga, >gorf, Mr. Do, dig dug, Operation:wolf, area 51, Dungeons and dragons, >gauntlet, missile command, centipede, pole position, defender, moon landing, >time cop, space ace (another cartoon game), star castle, tron, bad dudes, >double dragon, ninja gaiden, the simpsons game, the ninja turtles game, >robotron, smash TV, moon patrol, rygar, final fight, jackal, frogger, ghosts >and goblins. >I remember playing many others, but I forgot their names. Man I blew alot of >money when I was a kid, lol. >Where to find arcade cabinet games now is a good question too. In america >there is probably some malls that still have arcades, and I know on the jersey >shore on the boardwalks there is still plenty of arcades as well. The pplace >to go for arcade cabinet games however is disney at a place called quest. It >is a five level building that is like one big giant arcade game, and there is >one floor, I am told, that has nothing but all the arcade cabinets they can >cram in there...and they are all free. Of course I am sure the cover charge >probably gets you, but just being able to play the games free seems like a >cool idea. I am planning to take my kids there next year so hopefully I can >see first hand what it is like. > >al > > >--- >Gamers mailing list __ [email protected] >If you want to leave the list, send E-mail to [email protected]. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[email protected]. >If you have any questions or concerns regarding the management of the list, >please send E-mail to [email protected].
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