o ran oh i cant see!! emark or something
On 24 Feb 2009, at 18:34, Michael Feir wrote:
I think what's confusing people is that you have to select the torch
and then light it by using the space bar. Thanks to a hint from
Charles, I just figured that out. Things are working much better
now. I prefer that method of using torches to having them
automatically light. However, there should perhaps be more of an
indicator that one is in a dark place. Perhaps, a spooky undertone
or something of that sort would work there. It should be
recogniseable as a darkness indicator without overpowering what you
could still hear around you.
Michael Feir
Author of Personal Power:
How Accessible Computers Can Enhance Personal Life For Blind People
2006-2008
www.blind-planet.com/content/personal-power
A Life of Word and Sound
2003-2007
http://www.blind-planet.com/content/life-word-and-sound
Creator and former editor of Audyssey Magazine
1996-2004
Check out my blog at:
www.michaelfeir.blogspot.com
----- Original Message ----- From: "Charles Rivard" <[email protected]
>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, February 24, 2009 3:23 PM
Subject: Re: [Audyssey] mota demo
s
p
o
i
l
e
r
s
p
a
c
e
Pick up all items and use what is in your inventory.
---
If guns cause crime, pencils cause misspelled words.
----- Original Message ----- From: "Angellko21" <[email protected]
>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, February 24, 2009 9:53 AM
Subject: Re: [Audyssey] mota demo
Object are invisible,ok,but when I go forward (right) and press
enter,without the object sound I take it.But we must be
optimistic,it is beta and Tom makes good work and this problems
will be deleting.:)Oh,sorry for my English.:)Greetings.
----- Original Message ----- From: "Bryan Peterson" <[email protected]
>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, February 24, 2009 6:30 PM
Subject: Re: [Audyssey] mota demo
AllI can say is I'm excited for the full version.
Eeny meeny miney mo. Is Homer a hero? The answer is...no.
----- Original Message ----- From: "Scott Chesworth" <[email protected]
>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, February 24, 2009 9:59 AM
Subject: Re: [Audyssey] mota demo
That's not an issue you're seeing mike, it's that the rooms are
dark.
if you light one of the enchanted torches objects like that become
visible so you get clues as to where they are. Assuming Tom
doesn't
go overboard on torches, this is gonna be a frustrating and very
welcome way of doing things in my book, because it might mean
doubling
back on yourself and having to remember the way you've come to
go back
and check for items you need if you've run out of torches.
This is cool. I don't dig side scrollers at all, but this is
soooo
cool. Played it right through a few times now, and it's still
cool.
On 2/24/09, Michael Feir <[email protected]> wrote:
I think there might be a problem with the object viewing. I've
hit the enter
key in various places and picked up items which I have no way
of knowing
were there. I got an enchanted sword that way which never made
any sound to
let me know it was anywhere near me. I also found a healing
potion that way.
This is going to be a stupendously excellent game when Tom gets
it all
worked out.
Michael Feir
Author of Personal Power:
How Accessible Computers Can Enhance Personal Life For Blind
People
2006-2008
www.blind-planet.com/content/personal-power
A Life of Word and Sound
2003-2007
http://www.blind-planet.com/content/life-word-and-sound
Creator and former editor of Audyssey Magazine
1996-2004
Check out my blog at:
www.michaelfeir.blogspot.com
----- Original Message -----
From: "Angellko21" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, February 24, 2009 11:22 AM
Subject: Re: [Audyssey] mota demo
Hm,i have the same problem,but if I climbed the rope twice or
once,I got
to the stone statue.It is very special,oh.:)Try climb up once
more and
have lightning torche.
----- Original Message -----
From: "Clement Chou" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, February 24, 2009 5:05 PM
Subject: [Audyssey] mota demo
Anyone know where to go after the first door? The statue
seems to be a
dead end and the rope doesn't lead anywhere, and torchlight
or viewing
the room helps nothing. Tips? Thanks.
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