Not virtua fighter, which majorly sucks.
----- Original Message -----
From: "Clement Chou" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, February 21, 2009 3:58 PM
Subject: Re: [Audyssey] anyone played SFIV yet,and if so what did you think
of it?
You can do so with more or less all the fighting games on the ps3...
----- Original Message -----
From: "william lomas" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, February 21, 2009 12:43 PM
Subject: Re: [Audyssey] anyone played SFIV yet,and if so what did you
think of it?
ah wow youc an play online in sf IV?
On 21 Feb 2009, at 20:35, Clement Chou wrote:
There isn't a fighting game on the market for the ps3 that doesn't let
you do each and everyone of those things. lol. Every attack in street
fighter IV makes sounds, as is the case with every other game from
Capcom.
As for MK keeping the gameplay easy for blind people to learn... we
learn the same way sighted people do, so that's not exactly a true
statement. lol. Soul Calibur is easy to learn, as are games like King
of Fighters, Samurai Showdown, Tekken, Dead or Alive, Virtua Fighter...
etc. Jumping online, well, yes, that is simple too since people can
challenge you straight out of arcade mode if your status is set to
joinable, which it seems to be by default.
----- Original Message ----- From: "Yohandy" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, February 21, 2009 10:09 AM
Subject: Re: [Audyssey] anyone played SFIV yet,and if so what did you
think of it?
well guess accessible was the wrong term lol. I know that no fighting
game is completely inaccessible, I mean there gotta be punching sounds
and the like, what I meant is what's the level of playability and
complexity for the blind gamer? do focus attacks make sound when you
deploy them? that sort of thing. can we easily jump online and fight
some random opponent as easily as any sighted gamer would? MK's been
good at keeping the gameplay extremely easy for a blind gamer to
learn, but that isn't the case with most companies. when I get a
fighter, my goal is to get every trophy, unlock every character, and
master the game to the point where I can defeat the average sighted
gamer. if this can't be done by a totally blind person, then I don't
consider the game fully playable.
----- Original Message ----- From: "Clement Chou"
<[email protected]
>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, February 20, 2009 2:38 PM
Subject: Re: [Audyssey] anyone played SFIV yet,and if so what did you
think of it?
There are no street Fighter games that were not accessible. lol. Come
to think of it, I haven't actually encountered a fighting game that
isn't successful.ly playable by blind people. I haven't played it
yet, but if I've heard anything at all, then I know what it's like,
and it's easy to tell what's going on.
----- Original Message ----- From: "Yohandy" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, February 20, 2009 10:49 AM
Subject: [Audyssey] anyone played SFIV yet,and if so what did you
think of it?
I still don't have the game. I want the collectors edition, and I
can't find it anywhere in this area. as a result, I had to order it
online. problem is the company didn't have them in stock so now I
must wait. so for whoever's played it, how's the gameplay? how
accessible is the game meaning are there enough sounds to allow us
to fight successfully? do menus rap and are they complex to
navigate? Also if you've played online, how does that feature work?
I certainly hope it's a much better online system than MK vs dc.
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