Hi,

In just one or two training sessions my accuracy with the v5.1 engine is 95% 
or more. it works good for being 8 to 10 years old.
Josh

----- Original Message ----- 
From: "constantine (on laptop)" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, April 05, 2008 12:28 AM
Subject: Re: [Audyssey] voice games


> You can train it? Maybe that's what I did wrong when I used it- so, I take
> that previous message back about not using it, because if you can train 
> it,
> it might really rock the socks off the gamers world, haha.
>
>
> Have a good day from Tyler C. Wood!
>
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> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Thursday, April 03, 2008 9:53 PM
> Subject: Re: [Audyssey] voice games
>
>
>> Hi Dark,
>> Generally speaking I believe Speech recognition can do from 150 to 200
>> words a minute which is slower than natural speech, but works fairly
>> well on modern day computers. The problem isn't really the speed of the
>> speech but the training involved in using SR technology. If you want
>> accurateSR you need to train it before you can use it.
>>
>> Dark wrote:
>>> Hmmm, well yelling chaaaaarge! in sound rts might be fun, but don't you
>>> have
>>> to speak incredibly slowly for those speech recognition things to work?
>>> And
>>> those speech sensative meneues on telephones can be an absolute 
>>> nightmare
>>> because of getting things very wrong, ---- that would make a game
>>> slightly
>>> frustrating imho.
>>>
>>> If the tech was there for really good speech recognition and quick
>>> response,
>>> I'm all for it, but I'm not sure what state things are at along those
>>> lines
>>> at the second.
>>>
>>> Beware the Grue!
>>>
>>
>>
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