well each ship will have its own bridge, etc I have heaps of sfx, and since we are not just doing trek here and its only trek like I now have extra chunky sfx which may not be trek, eg babilon5 sfx, etc. At 09:04 a.m. 22/02/2008, you wrote: >Hi Josh, >In fact, on the current version of my web site the name of Star Trek has >been dropped from the game. Future builds of STFC will be only known as >Final Conflict, but it it will still probably Star Trek based or at >least Star Trek-like. >In the next versions I plan to have you command a entire fleet of mixed >classes of ships from Constitution class ships from the Kirk era all the >way up to the powerful Sovereign-Class cruisers from the Star Trek >movies 8, 9, and 10. >So in this new version you might have a mixed fleet of Constitution era >ships, Excelcior-class ships from the Excelsior era, the >Ambassador-Class ships, the Galaxy-Class, Sovereign-Class, >Defiant-class, and may be an Intrepid ship or two. >Each ship would have its advantages and disadvantages. The >Intrepid-class ships like voyager have extremely good warp technology, >and has the fastest rated speeds on Federation record, but are less >armored and carry less firepower into battle than other classes. The >Defiant-Class is smaller than most ships but is a small armored ship >with cloaking and stealth technology, and can deliver quite a heavy >punch. The Sovereign-Class after the battle in First Contact is the >front line battleship in the Federation fleet because of its good >armored hull design, heavy firepower, but is slower than other classes. >The Constitution-class and Excelcior-classes were great for their day, >but there is still enough of them around to use as inexpensive ships to >fill in odd jobs for the Federation, or to fill in the ranks of a fleet >in the time of war. >To be able to build new and more advanced classes you might have to have >a few research bases constructed to pay for research into phaser >technology, warp technology, torpedo technology, cloaking technology, >armor technology, or whatever. >The cool thing about the way i am doing this we could even think of >concept ship classes such as a Sovereign-Class cruiser with a built in >cloak. That would be wicked as heck. > > > >josh wrote: >> hey thomas, >> ok how about this for the star trek game. just drop the star trek off of the >> title. just call it final conflict. and then do like you're gunna do with >> tomb-hunter, just give us krappy sounds in the original game, and then add a >> sound pack. see then you can kind of sneak around the copyrights but still >> give us a cool game to play. >> >> Josh >> > > >--- >Gamers mailing list __ [email protected] >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED]
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