Thomas,

The control to which you refer is our Game Throttle.
It controls the speed of games that are time dependent.
It does not control the speed of FreeTTS.
If that isn't evident, then I gotta improve the labelling or something.

Right now we have no throttle on FreeTTS.
That being said, I notice that there is a setRate() method on the Voice class.
Hmmm... Might that be a clue, he says thoughtfully.

Within the next few days I'll do some noodling around in that code and see 
if I can add a speech throttle.
We already play with the pitch in order to give different sounds by gender 
and age (and pompousness, for the rich folks.)

I'm familiar with speed hearing.
At our Boston Visually Impaired and Blind User's Group (VIBUG) meetings I 
often feel like a bit of a dummy because so much goes by faster than I can 
hear.

Your helpful critique is always appreciated. I'll try to fix this and let 
you know how it works out.

John


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