Naturally. Time is an illusion, lunchtime doubly so. ----- Original Message ----- From: "Valiant (on laptop)" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Friday, January 25, 2008 9:33 AM Subject: Re: [Audyssey] Megaman clone was Robot games
> Hi.Grins, make sure the voice can be understood. > ----- Original Message ----- > From: "Bryan" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <[email protected]> > Sent: Friday, January 18, 2008 10:19 PM > Subject: Re: [Audyssey] Megaman clone was Robot games > > >> If you needed help with voice clips and things as I said earlier I'd be >> happy to help with that part once you got to that point. I've got a lot >> of >> the Sapi voices you mentioned and it'd be no trouble at all to create the >> clips using Text Aloud. That'd take some of the work off your shoulders >> right there. In fact when I was toying with my Metroid clone idea I >> actually >> created some miniature descriptions of some of the upgrades using AT&T >> Crystal and NeoSpeach Kate. Come to think of it some of the Cepstral >> voices >> might work for that as well. Give Amy a little bit of a robotic reverb >> and >> you get a pretty neat effect. >> Time is an illusion, lunchtime doubly so. >> ----- Original Message ----- >> From: "Thomas Ward" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" <[email protected]> >> Sent: Friday, January 18, 2008 8:08 PM >> Subject: [Audyssey] Megaman clone was Robot games >> >> >>> Hi Bryan, >>> Yeah, I've always wanted to play an accessible game similar to Megaman. >>> Fortunately, the Monte game engine itself is getting pretty stable with >>> Beta 9, and after Monte is released I think it would be a bit of a shame >>> not to use the existing engine to produce a couple of other >>> side-scrollers like Megaman which could be easily designed on the Monte >>> engine with a few changes here and there. >>> I would say once the engine reaches 1.0 I could ave a new game done with >>> the existing engine with in six months since all I would need do is >>> create the new levels, add the new weapons, and modify the monster >>> classes to support snipers, combat droids, bosses, and robot tanks, and >>> other enemies from the Megaman universe with different names of course. >>> >>> Bryan wrote: >>>> I'd love an audio Megaman style game. I thought about designing one >>>> with >>>> AGM >>>> but due to the seemingly unresolvable sound issues and the lack of >>>> support >>>> from the community let alone the devs I was fored to abandon all my AGM >>>> projects. Otherwise I might have considered it, although with AGM's >>>> other >>>> limitations it would probably have been only a very basic style game. >>>> But >>>> I've reently gotten more into the older Megaman games, moreso than I >>>> was >>>> when they were originally released, and I've often thought a game of >>>> that >>>> genre would be neat. >>>> Time is an illusion, lunchtime doubly so. >>>> >>> >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [EMAIL PROTECTED] >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[EMAIL PROTECTED] >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [EMAIL PROTECTED] >>> >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
